Bodyguard

Illustration: a guardian bracing a heavy shield around a candle flame.
Town
Bodyguard

Die in place of the one you guard.

Faction: Town

Bodyguard

Guard one player. If they are attacked, you die in their place.

Objective
Shield the innocent with your life.
Night ability
Each night, guard one player — if the Mafia attack them, you die in their place.
Joins at 11+ players

How it plays

Each night you guard one other player. If the Mafia attack your target, the kill hits you instead and the target lives. Unlike the Doctor's save, your sacrifice is visible at dawn: the town learns a Bodyguard died, which proves your target was a Mafia priority.

The Bodyguard joins at eleven players. Played well it trades one town life for a confirmed innocent and a wasted Mafia night.

Tips

  • Guard the confirmed or claimed Detective: losing you to save them is a winning trade.
  • Never guard someone you suspect; you would die to protect a Mafia member from a Vigilante.
  • Coordinate with a revealed Doctor: if they cover the Detective, you cover the second most valuable town voice.

Counter-play

Mafia avoid the Bodyguard by picking targets nobody expects, or bait it by making a Mafia member look like the town's leader.

Guides →

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