Second Detective

Illustration: a night-watch inspector with a spyglass and notebook.
Town
Second Detective

A second, independent detective.

Faction: Town

Second Detective

A second, independent investigator for big tables.

Objective
Uncover who the Mafia are.
Night ability
Each night, investigate one player: Mafia or Not Mafia. A second, independent Detective.
Joins at 20+ players

How it plays

At twenty players and above a second Detective enters the deck. You and the first Detective do not know each other and investigate independently, which doubles the town's hard information and makes a counter-claiming Mafia much easier to expose.

Tips

  • Compare results before either of you claims: two Detectives with matching results are almost impossible to argue with.
  • If a third "Detective" claims, the town has a Mafia counter-claimer; cross-check that player against your list.

Counter-play

Mafia rely on the Godfather reading innocent to both investigators and on killing whichever Detective reveals first.

Guides →

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